The important thing to remember when gathering evidence is that the more evidence the better - that is, the more evidence you gather to demonstrate your skills, the more confident an assessor can be that you have learned the skills not just at one point in time, but are continuing to apply and develop those skills (as opposed to just learning for the test!). Furthermore, one piece of evidence that you collect will not usualy demonstrate all the required criteria for a unit of competency, whereas multiple overlapping pieces of evidence will usually do the trick!
From the Wiki University
What evidence can you provide to prove your understanding of each of the following citeria?
Identify technologies to be used with 3-D games development
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Discuss and decide on 3-D modelling software for production of designs and ramifications of choice Completed |
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Discuss and decide on 2-D image-editing software for textures Completed |
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Establish 3-D production considerations for available computer hardware Completed |
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Develop design documentation for 3-D effects
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Establish theme for design and determine required modelling assets Completed |
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Create file archiving system for the storage of 3-D components, models and versions Completed |
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Establish project development pipeline and production deadlines to meet assessment dates Completed |
Evidence:
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Develop and create storyboards
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Create storyline for animation Completed |
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Develop storyboard that implements storyline document Completed |
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Review and finalise storyboard document for implementation Completed |
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Develop and create projects
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Create new document and conduct creation of models as outlined in the production pipeline, theme and storyboard documents Completed |
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Archive project as specified by the assignment criteria for submission Completed |
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